Fire Imps (from the
Advanced Player's Manual)
Conjuration (Summoning)[Fire]
Components: V, S, M
Casting Time: 1 round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: Swarm of 300 Tiny fire elementals
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: No
You create a swarm of Tiny fire elementals that act immediately on your turn, attacking your opponents to the best of its ability. The swarm has a 10-foot space, but can occupy any four contiguous squares. Initially, it must appear on a surface and in a space that can hold it, and at least one of the squares the swarm occupies must contain or touch a nonmagical fire source at least as large as a standard torch.
If you can communicate with the swarm (the fire imps speak Ignan), you can direct it to attack, to attack particular enemies, or to perform other actions. The swarm of fiery imps sets alight any flammable materials it touches, and can set creatures alight. The fire imps from this spell always function as a group, and any fire imp separated from the swarm ceases to exist. The spell ends if the swarm is reduced to 0 hit points, is rendered unconscious, or is dispersed by any means.
Material Component: Several slivers of wood and a pinch of phosphorus.
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