Sunday, January 2, 2011

Campaign Design - Spells: Hangman's Tree

Hangman's Tree (from Relics & Rituals: Excalibur)
Conjuration [Teleportation]

Level: Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One humanoid creature
Duration: 1 hour + 1 hour per 3 caster levels
Saving Throw: Will negates
Spell Resistance: Yes

When the creature targeted by the spell dies, assuming the spell is still in effect, their body is instantly transported onto the tree or structure of your choice and bound there appropriately. Generally, an evil wizard casts this spell upon knights as they battle his champion, so that a nearby tree becomes festooned with dead knights lashed to its branches.

Material component: A miniature hangman’s noose and a twig or nail from the selected tree or structure.

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