Sunday, January 2, 2011

Campaign Design - Spells: Horse Shield

Horse Shield (adapted from Relics & Rituals: Excalibur)
Abjuration [Heraldry]

Level: Cleric/Favored Soul 2, Heraldry 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: Shield touched
Duration: 10 minutes per caster level
Saving Throw: None (harmless)
Spell Resistance: No (harmless)

This spell creates a shimmering, magical field around a touched shield. As the horse symbolizes readiness, the shield’s wielder gains a +5 bonus on initiative rolls for the duration of the spell. In addition, the wielder retains her Dexterity bonus to Armor Class even if caught flat-footed or struck by an invisible attacker, as the rogue’s uncanny dodge ability.

A person can benefit from a heraldry spell only while using the affected shield; carrying it or wearing it across one’s back is not enough. A shield can hold only one heraldry spell at any given time. If multiple heraldry spells are cast on the same shield, only the most recently cast applies.

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