Sunday, January 2, 2011

Campaign Design - Spells: Mastiff Shield

Mastiff Shield (adapted from Relics & Rituals: Excalibur)
Abjuration [Heraldry]

Level: Cleric/Favored Soul 1, Heraldry 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: Shield touched
Duration: 1 minute per caster level
Saving Throw: None (harmless)
Spell Resistance: Yes (harmless)

This spell creates a shimmering, magical field around a touched shield. As the mastiff symbolizes protection, the shield’s wielder gains a +1 resistance bonus on saving throws, with an additional +1 to the bonus for every six caster levels the caster has (maximum +4 resistance bonus).

A person can benefit from a heraldry spell only while using the affected shield; carrying it or wearing it across one’s back is not enough. A shield can hold only one heraldry spell at any given time. If multiple heraldry spells are cast on the same shield, only the most recently cast applies.

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