Sunday, January 2, 2011

Campaign Design - Spells: Seþra's Dance of Seduction

Seþra's Dance of Seduction (adapted from Relics & Rituals; originally Rie's Dance of Seduction)
Enchantment (Charm)[Mind-Affecting]

Level: Bard 5, Sorcerer/Wizard 6
Components: V, S
Casting Time: 1 full round
Range: Personal
Target, Effect, or Area: 25-foot-radius centered on you
Duration: 1 hour per caster level (see below)
Saving Throw: Will negates
Spell Resistance: Yes

Through seductive and inviting body movements, the caster weaves a net of fascination and desire, affecting some or all (caster's choice) observers of the opposite (or preferred) sex as if by a charm spell. A successful Will saving throw negates the spell's effect, but the caster's Charisma modifier is added to the DC of the spell's saving throw (for bards and sorcerers, it is effectively added twice). Anyone failing the saving throw is immediately enamored of the dancer, and he will do whatever she desires (within reason, as described under the charm spell description). The spell is similar to mass charm, but not as effective, for its victims remain charmed only for the dance of seduction's listed duration. This period is usually more than enough time for the dancer to persuade the spell's subjects to hand over large gifts or perform various tasks. Unlike charm, victims of the spell rarely realize they were magically influenced, and they rarely object to giving the dancer money or to any tasks that she set them to perform.

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