Blighted Spell [Metamagic]
You may taint your spells with raw blighted energy.
Prerequisites: Any two metamagic feats, must be of evil alignment.
Benefit: Blighted spells add a component of blight damage in addition to the usual spell effects. The additional damage 1is 1d6 per die of damage of the original spell, and is subject to the same saving throw and spell resistance rules as the original spell. A blighted spell takes up a spell slot four levels higher than the spell's actual level.
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