Tuesday, January 4, 2011

General Rules: Feats - Dance of a Feather's Step

Dance of a Feather's Step [Alvari, Arcane Battle] (from the Book of Iron Might)
You literally become light as a feather, allowing you to stand in mid-air and fight an opponent with little effort. You gain no special ability to fly, forcing you to leap or use other abilities to move up and down, but once you are airborne, you are difficult to knock from the sky.
    Prerequisites: Alvari, Arcane Battle Mastery, Bounding Step, Fleet-Footed Charge, Concentration 19+ ranks, Spellcraft 19+ ranks, BAB +16.
    Benefit: Once per round, as long as you are not helpless or unconscious, you can avoid falling; this is not an action, thus you enjoy the benefits even if it is not your turn. You can run, jump, and move as normal while in the air, but you cannot move "upward". You can move down a total distance of up to your base land speed, and you can descend as part of a normal move at no cost. For example, a character with a speed of 30 feet could move downward as much as 30 feet in addition to any other movement he can normally make.
    Special: If you are an alvari of the transmutation birth school this ability functions even if you are helpless or unconscious. You cannot move when you are helpless or unconscious, but you also do not fall.

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