Tuesday, January 4, 2011

General Rules: Feats - Deceptive Casting

Deceptive Casting [General] (adapted from Path of Magic)
You are able to fool rival spellcasters who attempt to counterspell you by using false somatic components during casting.
   Prerequisite: Intelligence 13+, Bluff 1+ ranks.
   Benefit: Choose a number of spells equal to your spellcasting-dependent ability modifier. You may now use your Bluff skill to create false (yet effective) somatics to fool counterspelling opponents. Buy doing this, you make a Spellcraft skill check against a Spellcraft skill of your opponent. If you succeed, the opponent believes that your spell is different from the one you are casting and prepares the wrong counterspell. if you fail, your opponent sees through your ruse and prepares the correct spell (if possible).
   Special: For every 5 ranks in the Bluff skill that you have, you gain a +1 synergy bonus to your Spellcraft check to fool a rival spellcaster's counterspell attempt.

Home     General Rules     General Feats

No comments:

Post a Comment