Tuesday, January 4, 2011

General Rules: Feats - Exaggerate Spell

Exaggerate Spell [Metamagic]
Your spells are louder, bigger, and more damaging.
   Benefit: All variable, numeric elements of an exaggerated spell are increased by 3 points per die. An exaggerated spell deals 3 extra points of damage, heals 3 extra damage, or targets 3 additional subjects. Saving throws and opposed rolls, such as those made when casting dispel magic, are not affected. Spells without random variables are not affected. An exaggerated spell uses up a spell slot two levels higher than the spell's actual level.

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