You can eliminate all extraneous effects from your spells, leaving only pure arcane power.
Prerequisites: Any five metamagic feats.
Benefit: As a full round action, you may convert the magic of any prepared spell with a casting time of 1 standard action or less or available uncast spell slot to pure arcane power. The spell or spell slot converts to the spell listed below and deals damage according to the level of the spell being altered. All information not listed below is drawn from the original spell:
Arcane Power Universal
Components: As original spell
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
| Spell Level | Spell Effect |
| 0th-level | 1 point per 2 caster levels |
| 1st-level | 1 point per caster level |
| 2nd-level | 1d3 points per caster level |
| 3rd-level | 1d4 points per caster level |
| 4th-level | 1d6 points per caster level |
| 5th-level | 1d8 points per caster level |
| 6th-level | 1d8+2 points per caster level |
| 7th-level | 1d10 points per caster level |
| 8th-level | 1d10+3 points per caster level |
| 9th-level | 1d12+3 points per caster level |
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