Tuesday, January 4, 2011

General Rules: Feats - Furian

Furian [Scion] (from the Player's Guide to Wizards, Bards, and Sorcerers)
The sorcerers with the blood of Khil certainly live up to their legacy as the scions of the Seething Chain. A mastery of monster control, rage, and strength is their legacy, and many can be found among barbarian tribes - in deed, many are often barbarians themselves. Those with this taint often bear birthmarks or small deformities as a result of the warping blood in their veins, and their spellcasting is accompanied by the seeming distant roar of a terrible beast.
   Prerequisite: Sorcerer level 1st+.
   Benefit: You must take the spells associated with this feat at the earliest opportunity in your level advancement. You gain a +1 effective caster level when casting these spells. You gain a +2 bonus to all Intimidate checks. The spells associated with Furian are:

Furian Spells
0th: Daze, resistance
1st: Enlarge, mage armor
2nd: Bull's strength, fountain of blood (RR2)
3rd: Bloodstorm (RR), Khil's blessing (RR2)
4th: Shout, stoneskin
5th: Burden of faith (RR2), dreadmantle (RR2)
6th: Awaken lesser infernal avatar (RR), Tensor's transformation
7th: Sever (RR), simulacrum
8th: Iron body, strength of Khil (RR)
9th: Power word, kill, wail of the banshee

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