Tuesday, January 4, 2011

General Rules: Feats - Tree Singing

Tree Singing [General, Khülen] (adapted from the Player's Guide to Wizards, Bards, and Sorcerers)
You have knowledge of ancient chants and may use your music to assume a greater control of the natural world.
   Prerequisites: Khülen or Lycanthrope-Blooded, Bardic Music ability, Knowledge: Nature 2+ ranks, Perform: Singing or percussion instrument 3+ ranks.
   Benefit: You gain Survival as a class skill for free. If you have a number of ranks in both Perform: Singing or percussion instruments and Survival indicated on the chart below, you may cast the indicated spells as known spells. Each time you cast one of these spells, you must expend a bardic music use in addition to the spell slot needed to cast it.

Tree Singing Bardic Advancement
Skill Ranks
Ability
Level
3
Entangle
1st-Level
3
Wood shape
2nd-Level
3
Speak with plants
3rd-Level
6
Plant growth
3rd-Level
9
Spike growth
3rd-Level
12
Control plants
4th-Level

These spells only last as long as you continue to perform or when the spell's normal duration expires, whichever comes first.
   Normal: You must normally know a spell in order to cast it. You cannot normally cast spells from outside your class spell lists.

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