Tuesday, January 4, 2011

General Rules: Feats - Resist Telekinesis

Resist Telekinesis [Gnome] (from Dragon 309)
You are adept at avoiding the combat maneuvers practiced by spell casters using telekinesis.
   Prerequisites: Gnome, Intelligence 13+, Combat Expertise, Spellcraft 2+ ranks.
   Benefit: When an opponent uses telekinesis to perform a combat maneuver (such as bull rush, disarm, grapple, or trip) against you, you gain a +8 bonus on your opposed roll to resist the effect. You also gain a +4 bonus on your Will save to avoid being hurled by a telekinetic violent thrust.

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