Robust [Fighter, General] (adapted from the Player's Guide to Fighters and Barbarians)
You can take great amounts of damage without dying.
Prerequisites: Endurance.
Benefit: You do not die until falling to a negative hit point total equal to your Constitution score + 2. If you have an ability that allows you to continue functioning at a negative hit point total higher than your Constitution modifier (such as the Diehard feat), you may continue taking actions until you reach a negative hit point total equal to your Constitution score +2.
Normal: A character normally dies when they reach a negative hit point total equal to their Constitution score.
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