Passwall (from the
Player's Handbook)
Transmutation
Level: Cavern 5,
Ghost 6,
Mind Weaver 5,
Sorcerer/Wizard 5,
Subterranean 5
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: 5 foot by 5 foot opening, 10 feet deep plus 5 feet per three additional caster levels
Duration: 1 hour per caster level (D)
Saving Throw: None
Spell Resistance: No
You create a passage through wooden, plaster, or stone walls, but not through metal or other harder materials. The passage is 10 feet deep plus an additional 5 feet deep per three caster levels above 9
th (15 feet at 12
th, 20 feet at 15
th, and a maximum of 25 feet deep at 18
th level). If the wall’s thickness is more than the depth of the passage created, then a single passwall simply makes a niche or short tunnel. Several
passwall spells can then form a continuing passage to breach very thick walls. When passwall ends, creatures within the passage are ejected out the nearest exit. If someone dispels the passwall, or you dismiss it, creatures in the passage are ejected out the far exit, if there is one, or out the sole exit if there is only one.
Material Component: A pinch of sesame seeds.
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