Sunday, January 2, 2011

Campaign Design - Spells: Sphere of Safe Passage

Sphere of Safe Passage (from Portals & Planes)
Abjuration

Level: Cleric/Favored Soul 3, Druid/Spirit Shaman 3, Sorcerer/Wizard 3
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target, Effect, or Area: 30-foot-radius centered on you
Duration: 10 minutes per caster level
Saving Throw: None
Spell Resistance: No

You create a sphere of force that extends 30 feet in all directions around you. Within this bubble, the air remains comfortably warm and has enough oxygen to sustain you and your companions for the spell’s duration. You do not suffer the effects of planar traits while you remain within the sphere, and you ignore extreme weather, and heat or cold effects that deal nonlethal damage, and strong winds. Spells, abilities, and all other effects function within the sphere as normal. The sphere moves with you, but any physical barriers limit its size. It bends and folds to reshape itself as you move through tight quarters, into open areas, and back into a narrow area.

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