Sunday, January 2, 2011

Campaign Design - Spells: Starburst

Starburst (from Relics & Rituals: Excalibur)
Evocation

Level: Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: 10 feet
Target, Effect, or Area: One missile
Duration: 1 round + 1 round per 3 caster levels
Saving Throw: Will ngegates (object, see text)
Spell Resistance: Yes (object)

This spell focuses upon an arrow, javelin, or other missile. Once the spell is cast, the weapon in question begins to glow slightly. Either at the height of its arc or when it strikes its target (your choice), the weapon suddenly erupts into a burst of light, as if a star had appeared from nowhere. Anyone looking at the weapon or within 30 feet of it, must make a DC 15 Will save or be blinded for one round. If the weapon misses, the spell goes off when it strikes the ground.

Material component: A masterwork arrowhead and a bit of tinder.

Home     Three Worlds     Spell List

No comments:

Post a Comment