Sunday, January 2, 2011

Campaign Design - Spells: Wild Quiet

Wild Quiet (from Relics & Rituals: Excalibur)
Illusion (Glamer)

Level: Druid/Spirit Shaman 0, Ranger 1, Sorcerer/Wizard 0
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: Wildlife within area
Duration: 1 round + 1 round per 3 caster levels
Saving Throw: None
Spell Resistance: No

All natural wildlife within the area goes silent for the duration of the spell - no chirping, barking, twittering, and no sound from their movement. This spell does not compel animals to fall silent, it merely suppresses the noise they make.

Home     Three Worlds     Spell List

No comments:

Post a Comment