Tuesday, January 4, 2011

General Rules: Feats - Aquatic Shot

Aquatic Shot [Fighter, General] (adapted from Stormwrack)
You have developed the technique of firing a ranged weapon into or through water with better accuracy than normal, striking at just the right angle to allow it to slice through the obstruction with precision.
   Prerequisites: Point Blank Shot.
   Benefit: You can employ ranged weapons underwater at a reduced range increment. You do not take the normal penalty for making a ranged attack through water.
  • Thrown Weapons: You can throw piercing weapons underwater with a -2 penalty for every 5 feet of water passed through in addition to any range increment penalties.

  • Missile Weapons: You can use bows and crossbows underwater with a -2 penalty for every 10 feet of water passed through in addition to any range increment penalties.

  • Aquatic Longbow: You can use an aquatic longbow underwater with a range increment of 30 feet.
In addition, water does not provide any cover against your ranged attacks if you are out of the water and shooting at a target in the water. If your weapon's range increment is different underwater than it is above water, count the water's surface as the beginning of a new range increment and use your underwater range increment after the point at which your weapon strikes the water.
   Normal: Thrown weapons are not usable underwater. Ranged attacks through water normally receive a penalty of -2 for every 5 feet of water they pass through. An aquatic longbow has a range increment of 10 feet underwater. A target in water has improved cover or total cover against attacks from out of the water.

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