Tuesday, January 4, 2011

General Rules: Feats - Bloodcasting

Bloodcasting [Metamagic]
You may exceed your daily number of spells by sacrificing your health.
   Prerequisites: Constitution 13+, must be able to cast arcane spells of 3rd level or higher.
   Benefit: You may cast one more spell up to your highest known level. This spell does not have to be prepared, but must be among those known. Immediately after casting, you suffer temporary points of Constitution damage equal to the spell level. You may use this feat as many times a day as you like, but Constitution damage is suffered each time. Death or unconsciousness do not interfere with the spell's function, but you do suffer the effects immediately after casting the spell.
   Special: A spellcaster dying from such overexertion may only be brought back to life by a resurrection, reincarnation, or true resurrection spell. Damage taken by using the Bloodcasting feat does not heal naturally.

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