Tuesday, January 4, 2011

General Rules: Feats - Shorewalker

Shorewalker [General, Savage Humanoid] (adapted from the Seafarer's Handbook)
You are an experienced traveler of the surface world.
   Prerequisites: Savage Humanoid, member of a native aquatic race.
   Benefit: You have trained in combat on land as well as underwater, and have learned to use your senses properly when venturing into the dry lands. This has the following effects:
  • You suffer no Search, Spot, or Listen penalties when on land.

  • You do not suffer the -1 circumstance penalties to attack rolls or Armor Class.

  • You suffer only a -2 circumstance penalty on Jump and Tumble checks when on land.
The problems with aquatic armor on land cannot be overcome by skill or training; this is why land dwellers rarely see armored sea folk on dry land.

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