Dragon (Water)
Special Attacks: Breath Weapon, Crush, Frightful Presence, Spells, Spell-Like Abilities, Tail-Sweep
Special Qualities: Immunities, SR, Blindsight, Fire Resistance 30, Keen Senses, Planar Travel, Water Breathing
Skills: Topaz dragons have 6 skill points per Hit Die, plus bonus points equal to their Intelligence modifier x Hit Dice and purchase the following skills at 1 rank per skill point: Bluff, Concentration, Diplomacy, Escape Artist, Knowledge (any)(all skills taken individually), Spot, and Search. Dragons cannot purchase skills that are exclusive to a class.
Feats: Topaz dragons have one feat plus an additional feat per 4 hit dice. Dragons favor Cleave, Improved Initiative, Improved Sunder, Power Attack, Skill Augmentation (Listen and Spot), Weapon Focus, and any metamagic feat that is available and useful to sorcerers. They can also choose from the following feats: Ability Focus, Flyby Attack, Hover, Quicken Spell-Like Ability, Snatch, and Wingover.
Environment: Any aquatic
Organization: Wyrmling, very young, young, juvenile, and young adult solitary or clutch (2 - 5); adult mature adult, old, very old, ancient, wyrm, or great wyrm solitary, pair, or family (1 - 2 and 2 - 5 offspring)
Challenge Rating: Wrymling 3; very young 4; young 6; juvenile 9; young adult 12; adult 14; mature adult 17; old 19; very old 20; ancient 22; wyrm 23; great wyrm 25
Treasure: Double standardAlignment: Always chaotic neutral
Advancement: Wyrmling 8 - 9 HD (Small); very young 11 - 12 HD (Medium); young 14 - 15 HD (Medium); juvenile 17 - 18 HD (Large); young adult 20 - 21 HD (Large); adult 23 - 24 HD (Huge); mature adult 26 - 27 HD (Huge); old 29 - 30 HD (Huge); very old 32 - 33 HD (Huge); ancient 35 - 36 HD (Gargantuan); wyrm 38 - 39 HD (Gargantuan); great wyrm 41+ HD (Colossal)
Combat
A dragon attacks with its powerful claws and bite, and can also use a breath weapon and special physical attacks, depending on its size. It prefers to fight on the wing, staying out of reach until it has worn down the enemy with ranged attacks. Older, more intelligent dragons are adept at sizing up the opposition and eliminating the most dangerous foes first (or avoiding them while picking off weaker enemies).
Topaz Dragons by Age
Age |
Size
|
Hit Dice (hp)
|
Initiative
|
Speed
|
Armor Class
|
Touch
|
Flat-Footed
|
Wyrmling |
S
|
7d12+7 (52)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 100 feet (average) | 17 (+1 size, +6 natural) |
11
|
17
|
Very Young
|
M
|
10d12+20 (85)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 19 (+9 natural) |
10
|
19
|
Young |
M
|
13d12+26 (110)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 22 (+12 natural) |
10
|
22
|
Juvenile
|
L
|
16d12+48 (152)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 24 (-1 size, +15 natural) |
9
|
24
|
Young Adult |
L
|
19d12+76 (199)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 27 (-1 size, +18 natural) |
9
|
27
|
Adult |
H
|
22d12+110 (253)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 29 (-2 size, +21 natural) |
8
|
29
|
Mature Adult |
H
|
25d12+125 (287)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) |
32 (-2 size, +24 natural)
|
8
|
32
|
Old
|
H
|
28d12+168 (350)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) |
35 (-2 size, +27 natural)
|
8
|
35
|
Very Old |
H
|
31d12+186 (387)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 150 feet (poor) | 38 (-2 size, +30 natural) |
8
|
38
|
Ancient |
G
|
34d12+238 (459)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 200 feet (clumsy) | 39 (-4 size, +33 natural) |
6
|
39
|
Wyrm |
G
|
37d12+333 (573)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 200 feet (clumsy) | 42 (-4 size, +36 natural) |
6
|
42
|
Great Wyrm |
C
|
40d12+400 (660)
|
+0
| 40 feet; burrow 5 feet; swim 60 feet; fly 200 feet (clumsy) |
41 (-8 size, +39 natural)
|
2
|
41
|
Age |
BAB/Grapple
|
Bite
|
2 Claws
|
2 Wings
|
Tail Slap
|
Crush
|
Tail Sweep
|
Wyrmling |
+7/+4
|
+9 (1d6+1)
|
+4 (1d4)
|
-
|
-
|
-
|
-
|
Very Young |
+10/+12
|
+12 (1d8+2)
|
+7 (1d6+1)
|
+7 (1d4+1)
|
-
|
-
|
-
|
Young |
+13/+16
|
+16 (1d8+3)
|
+11 (1d6+1)
|
+11 (1d4+1)
|
-
|
-
|
-
|
Juvenile |
+16/+24
|
+19 (2d6+4)
|
+14 (1d8+2)
|
+14 (1d6+2)
|
+14 (1d8+6)
|
-
|
-
|
Young Adult |
+19/+29
|
+24 (2d6+6)
|
+19 (1d8+3)
|
+19 (1d6+3)
|
+19 (1d8+9)
|
-
|
-
|
Adult |
+22/+38
|
+28 (2d8+8)
|
+23 (2d6+4)
|
+23 (1d8+4)
|
+23 (2d6+12)
|
DC 26 (2d8+12)
|
-
|
Mature Adult |
+25/+34
|
+32 (2d8+9)
|
+27 (2d6+4)
|
+27 (1d8+4)
|
+27 (2d6+13)
|
DC 27 (2d8+13)
|
-
|
Old |
+28/+38
|
+36 (2d8+10)
|
+31 (2d6+5)
|
+31 (1d8+5)
|
+31 (2d6+15)
|
DC 30 (2d8+15)
|
-
|
Very Old |
+31/+42
|
+40 (2d8+11)
|
+35 (2d6+5)
|
+35 (1d8+5)
|
+35 (2d6+16)
|
DC 31 (2d8+16)
|
-
|
Ancient |
+34/+58
|
+42 (4d6+12)
|
+37 (2d8+6)
|
+37 (2d6+6)
|
+37 (2d8+18)
|
DC 34 (4d6+18)
|
DC 34 (2d6+18)
|
Wyrm |
+37/+63
|
+47 (4d6+14)
|
+42 (2d8+7)
|
+42 (2d6+7)
|
+42 (2d8+21)
|
DC 37 (4d6+21)
|
DC 37 (2d6+21)
|
Great Wyrm |
+40/+72
|
+48 (4d8+16)
|
+43 (4d6+8)
|
+43 (2d8+8)
|
+43 (4d6+24)
|
DC 40 (4d8+24)
|
DC 40 (2d8+24)
|
Age |
Space/Reach
|
Fortitude
|
Reflex
|
Will
|
Breath Weapon (DC)
|
Fear DC
|
SR
|
Caster Level
|
Wyrmling |
5 feet by 5 feet/5 feet
|
+6
|
+5
|
+7
|
2d8, 20-foot cone (14)
|
-
|
-
|
-
|
Very Young |
5 feet by 5 feet/5 feet
|
+9
|
+7
|
+9
|
4d8, 30-foot cone (17)
|
-
|
-
|
-
|
Young |
5 feet by 5 feet/5 feet
|
+10
|
+8
|
+11
|
6d8, 30-foot cone (18)
|
-
|
-
|
1st
|
Juvenile |
5 feet by 10 feet/10 feet
|
+13
|
+10
|
+14
|
8d8, 40-foot cone (21)
|
-
|
-
|
3rd
|
Young Adult |
5 feet by 10 feet/10 feet
|
+15
|
+11
|
+15
|
10d8, 40-foot cone (23)
|
23
|
20
|
5th
|
Adult |
10 feet by 20 feet/10 feet
|
+18
|
+13
|
+18
|
12d8, 50-foot cone (26)
|
26
|
22
|
7th
|
Mature Adult |
10 feet by 20 feet/10 feet
|
+19
|
+14
|
+19
|
14d8, 50-foot cone (27)
|
27
|
24
|
9th
|
Old |
10 feet by 20 feet/10 feet
|
+22
|
+16
|
+22
|
16d8, 50-foot cone (30)
|
30
|
26
|
11th
|
Very Old |
10 feet by 20 feet/10 feet
|
+23
|
+17
|
+24
|
18d8, 50-foot cone (31)
|
32
|
27
|
13th
|
Ancient |
20 feet by 40 feet/15 feet
|
+26
|
+19
|
+27
|
20d8, 60-foot cone (34)
|
35
|
29
|
15th
|
Wyrm |
20 feet by 40 feet/15 feet
|
+29
|
+20
|
+29
|
22d8, 60-foot cone (37)
|
37
|
30
|
17th
|
Great Wyrm |
40 feet by 80 feet/15 feet
|
+32
|
+22
|
+32
|
24d8, 70-foot cone (40)
|
40
|
32
|
19th
|
Age |
Strength
|
Intelligence
|
Wisdom
|
Dexterity
|
Constitution
|
Charisma
|
Special Abilities
|
Wrymling |
13
|
14
|
15
|
10
|
13
|
14
|
Cold Immunity, Planar Travel, Water Breathing
|
Very Young |
15
|
14
|
15
|
10
|
15
|
14
|
-
|
Young |
17
|
16
|
17
|
10
|
15
|
16
|
-
|
Juvenile
|
19
|
18
|
19
|
10
|
17
|
18
|
Feather Fall
|
Young Adult |
23
|
18
|
19
|
10
|
19
|
18
|
Damage Reduction 5/+1
|
Adult |
27
|
20
|
21
|
10
|
21
|
20
|
Fog Cloud
|
Mature Adult |
29
|
20
|
21
|
10
|
21
|
20
|
Damage Reduction 10/+1
|
Old |
31
|
22
|
23
|
10
|
23
|
22
|
Control Winds
|
Very Old |
33
|
24
|
25
|
10
|
23
|
24
|
Damage Reduction 15/+2
|
Ancient |
35
|
26
|
27
|
10
|
25
|
26
|
Control Weather
|
Wyrm |
39
|
28
|
29
|
10
|
29
|
28
|
Damage Reduction 20/+3
|
Great Wyrm |
43
|
30
|
31
|
10
|
31
|
30
|
Shapechange
|
Breath Weapon (Su): The topaz dragon's breath weapon is a cone of dehydration that looks like a watery blast. When directed against an aqueous liquid (water or a liquid composed mostly of water), this effect evaporates one cubic foot of water per hit point of damage dealt. Creatures caught in the cone take the indicated damage. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice. Creatures caught in the area can attempt Reflex saves to take half damage, the DC is listed on the tables above.
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