Monday, January 3, 2011

General Rules: Monsters - Orc, Gray

Gray Orc (Deep Orcs) (adapted from the Fury in the Wastelands: The Orcs of Tellene)
Medium Humanoid (Orc)

Hit Dice: 1d8 (4 hit points)
Initiative: +1
Speed: 30 feet
Armor Class: 16 (+3 studded leather armor, +2 battle shield, +1 Dex), touch AC 11, flat-footed AC 15
BAB/Grapple: +1/+2
Attack: Flail +2 melee (1d8+1, bludgeoning, 20 x2, trip, +2 disarm) or shortbow +2 ranged (1d6, piercing, 20 x3, 60 feet x10)
Full Attack: Flail +2 melee (1d8+1, bludgeoning, 20 x2, trip, +2 disarm) or shortbow +2 ranged (1d6, piercing, 20 x3, 60 feet x10)
Space/Reach: 5 feet by 5 feet/5 feet
Special Attacks: -
Special Qualities: Darkvision 120 feet, sunlight sensitivity
Saves: Fortitude +2, Reflex +1, Will -1
Abilities: Str 13, Int 11, Wis 8, Dex 12, Con 11, Cha 6
Skills: Listen +4, Spot +4
Feats: Skill Augmentation (Listen and Spot)
Environment: Any
Organization: Gang (2 - 4) or squad (11 - 20 plus 2 3rd level serjeants and 1 leader of 3rd - 6th level)
Challenge Rating: ½
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +0

Living deep within the earth, gray orcs possess keener darkvision than any of their cousins, but suffer stronger adverse effects in sunlight because of this. They lack some of the orcish strength commonly found in other breeds, but are more nimble. They are slow of thought and are extremely crude, even by orc standards. Such orcs are generally found serving more powerful subterranean creature such as mind flayers or aboleths, and their weak willpower makes them ideal servants.

Gray orcs speak Euroz. The language an orc speaks varies slightly from tribe to tribe, but any orc is understandable to anyone who speaks Euroz.

Combat
Like their brethren, gray orcs favor chain weapons, but unlike other orcs they tend to prefer archery, possibly due to their greater agility.

Sunlight Sensitivity (Ex): Gray orcs are more sensitive to sunlight and spells such as daylight than their kinfolk, and suffer a -2 penalty in such light.

Gray Orcs as Characters
Gray orc characters possess the following racial traits:
  • Type: Gray orcs are humanoids with the orc subtype.

  • Ability Scores: +2 Strength, +2 Dexterity, -2 Intelligence, -2 Wisdom, -4 Charisma.

  • Size: Medium.

  • Speed: Gray orcs have a base land speed of 30 feet.

  • Darkvision: Gray orcs can see in the dark out to 120 feet.

  • Sunlight Sensitivity (Ex): Gray orcs are more sensitive to sunlight and spells such as daylight than their kinfolk, and suffer a -2 penalty in such light.

  • Automatic Languages: Gray orcs speak Euroz.

  • Bonus Languages: Anfagen Zwursprache, Desprache, Infernal, Jattalaic, Karstish, Kellish, Nordlish, Sorglish, Terran, Zwursprache

  • Favored Class: Barbarian.

  • Additional Favored Class: Warrior.

  • Exclusive Class: Pit Fighter.

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