Saturday, January 1, 2011

Campaign Design - Clerical Domains: Darkness

Darkness Domain as modified by Evil, Hamunaptra: Egyptian AdventuresNyambe: African Adventures, SpirosBlaak, and the Thieves' World Player's Manual)
Infernal Power: Tuni.
Granted Power: You gain darkvision with a range of 60 feet. If you already have darkvision, your darkvision range is extended by an additional 60 feet.

Additional Granted Power: You gain the feat Blind-Sight as a bonus feat.

Darkness Domain Spells
1st: Blessing of shade (H:EA), darkvision, obscuring mist
2nd: Blindness/deafness, darkness, darkbolt
3rd: Blacklight (TWPM), deeper darkness, shadow cloak (E)
4th: Armor of darkness (TWPM), damning darkness, invisibility, phantasmal killer, shadow step (H:EA)
5th: Greater invisibility, invisibility sphere, nightmare, shadow evocation, Tuni's black tentacles
6th: Mislead, prying eyes, solid darkness (N:AA), summon monster V
7th: Greater shadow conjuration, mass invisibility, nightmare, shadow walk, solid darkness
8th: Greater shadow evocation, power word, blind, utterdark
9th: Gate, power word, kill, screen, shades, weird

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