Tuesday, January 4, 2011

General Rules: Feats - Attunement

Attunement [General] (Mercenaries
It is sometimes necessary for mercenaries to keep their skills hidden. Spellcasters in harmony with the natural order of things are more difficult to detect.
   Prerequisites: Spellcaster level 3rd+, Wisdom 13+.
   Benefit: Your spells are more subtle, your colors a little more subdued, and your explosions quieter. Because of the natural resonance of your magic, it is more difficult to notice against the ambient natural background of the world. Anybody attempting to target a spell you have cast with detect magic must succeed at a Spellcraft check with a DC of 15 + (2 x your caster level) or detect nothing.

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