Breathing Link [General, Savage Humanoid] (adapted from Stormwrack)
You can allow a person adjacent to you to breathe water.
Prerequisites: Savage Humanoid, native aquatic humanoid.
Benefit: As a free action on your turn, you can select one creature within 5 feet of you and give that creature the ability to breathe water as easily as you do. This supernatural ability renews automatically for that creature until you direct the ability to another creature or withdraw your power from it as a free action. The creature's ability to breathe water ends immediately if you are separated by more than 5 feet or if you die, at which point the creature begins to drown if it is still underwater. This ability does not hamper the creature's ability to breathe air, nor does it change the creature's ability or inability to swim.
Special: You can select this feat more than once. Each time you take this feat, you can affect an additional creature with this ability. All such creatures need to remain within 5 feet of you. If one creature exceeds the range of this power, its subsequent distress has no effect on the other creatures you are helping.
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